4D Visualizer

Projecting 4D shapes onto 3D space

Polytopes
Cylinders & Prisms
Spheres
Torus Family
Scenes
XW 0.0
YW 0.0
ZW 0.5
Orientation
Distance 2.0
FOV 60°
Solid 0.2

Left-drag: orbit retina • Right-drag: orbit 4D camera (local frame) • Middle-drag: diagonal X/Y(Z+W)
Scroll: zoom • Shift+Scroll: roll • Q/E: roll retina • Z/C: move 4D cam in/out of screen

ZW depth plane
Click a vertex to inspect its hidden depth.
Click select Shift+Click multi-select Left-Drag orbit retina Right-Drag orbit 4D cam Middle-Drag diagonal planes Scroll zoom Q/E retina roll Z/C 4D in/out